Interactions, touches on screen and learning of quadrilaterals

Authors

  • Marcelo Bairral Universidad Federal Rural de Río de Janeiro

DOI:

https://doi.org/10.54541/reviem.v1i2.9

Keywords:

Quadrilaterals, Touches on screen, Constructive and relational realms, Justifications, Proofs

Abstract

Beyond mobility, ubiquity and the convergence of media, tablets and smartphones allow touch screens. These touches become part of the linguistic system and, therefore, of thought. Mobile devices can contribute to the instruction and learning processes. The article illustrates answers from students and prospective teachers and raises, from them, reflections on geometric discoveries produced by high school and prospective teachers in mathematics. The activities aimed at learning quadrilaterals with a focus on identification, conceptualization, analysis of properties and the production of proofs, using dynamic geometric environment with touchscreen (DGEwT). The data were produced in written responses to the tasks, researchers' diaries, observations and conversations throughout the classes, screen constructions and video recordings. Actions such as moving and increasing were evidenced in the analysis and can enrich the subjects' repertoire when dealing with AGDcT. Two domains of handling on screen are evidenced in the production of justifications and mathematical proofs. Screen touches should be seen as another form of embodied cognition.

Downloads

Download data is not yet available.

Metrics

Metrics Loading ...

Author Biography

Marcelo Bairral, Universidad Federal Rural de Río de Janeiro

Doctor en Educación Matemática por la Universidad de Barcelona (UB). Profesor Titular en la Universidad Federal Rural de Río de Janeiro (UFRRJ). Dirección para correspondencia: Rodovia BR, 465, km 7, Instituto de Educación, UFRRJ, Seropédica, Río de Janeiro, CEP: 23890-000. http://orcid.org/0000-0002-5432-9261. E-mail: [email protected]. Grupo de investigación: www.gepeticem.ufrrj.br.

References

Arzarello, F., Bairral, M., & Dané, C. (2014). Moving from dragging to touchscreen: geometrical learning with geometric dynamic software. Teaching Mathematics and its Applications, 33(1), 39-51. https://doi.org/10.1093/teamat/hru002

Arzarello, F., Bairral, M., Dané, C., & Iijima, Y. (2013). Ways of manipulation touchscreen in one geometrical dynamic software. En E. Faggiano, & A. Montone (Eds.), Proceeding of the 11th International Conference on Technology in Mathematics Teaching (ICTMT11) (pp. 59-64). Universidad de Bari.

Arzarello, F., Paola, D., Robutti, O., & Sabena, C. (2009). Gestures as semiotic resources in the mathematics classroom. Educational Studies in Mathematics. Special issue on Gestures and Multimodality in the Construction of Mathematical Meaning, 70(2), 97-109. https://doi.org/10.1007/s10649-008-9163-z

Assis, A. R. de (2020). Alunos do ensino médio realizando toques em telas e aplicando isometrias com GeoGebra [tese de doutorado não disponível online, Universidade Federal Rural do Rio de Janeiro].

Assis, A., & Bairral, M. (2019). Using touchscreen devices to improve plane transformation in high school classroom. International Journal for Research in Mathematics Education (RIPEM), 9(1), 45-60. http://sbem.iuri0094.hospedagemdesites.ws/revista/index.php/ripem/article/view/2078

Bairral, M. (2013, 29 de septiembre-2 de octubre). Do clique ao touchscreen: novas formas de interação e de aprendizado matemático [paper presentation]. 36a Reunião Anual da Anped, Goiânia. http://36reuniao.anped.org.br/pdfs_trabalhos_aprovados/gt19_trabalhos_pdfs/gt19_2867_texto.pdf

Bairral, M. A. (2017). As manipulações em tela compondo a dimensão corporificada da cognição matemática. Jornal Internacional de Estudos em Educação Matemática (JIEEM), 10(2), 104-111. https://doi.org/10.17921/2176-5634.2017v10n2p104-111

Bairral, M. (2019). Touching on screen, exploring and making sense regarding quadrilaterals with FreeGeo App. Quaderni di Ricerca in Didattica: Matematica (Special number 7), 421-425.

Bairral, M. (2020). Not only what is written counts! Touchscreen enhancing our cognition and language. Global Journal of Human-Social Science (G), 20(5), 1-10. https://doi.org/10.34257/GJHSSGVOL20IS5PG1

Bairral, M. A., Arzarello, F., & Assis, A. (2015). High School students rotating shapes in GeoGebra with touchscreen. Quaderni di Ricerca in Didattica: Matematica, 25(suplemento 2). Proceedings CIEAEM 67, 103-108. http://math.unipa.it/~grim/CIEAEM%2067_Proceedings_QRDM_Issue%2025_Suppl.2.pdf

Bairral, M., Arzarello, F., & Assis, A. (2017). Domains of manipulation in touchscreen devices and some didactic, cognitive and epistemological implications for improving geometric thinking. En G. Aldon, F. Hitt, L. Bazzini, & U. Gellert (Eds.), Mathematics and technology: a C.I.E.A.E.M source book (pp. 113-142). Springer. https://doi.org/10.1007/978-3-319-51380-5_7

Bairral, M. A., Assis, A., & Silva, B. C. (2016). Mãos em ação em dispositivos touchscreen na Educação Matemática. Edur UFRRJ.

Bairral, M. A., & Barreira, J. C. F. (2017). Algumas particularidades de ambientes de geometria dinâmica na educação geométrica. Revista do Instituto GeoGebra de São Paulo, 6(2), 46-64. https://revistas.pucsp.br/index.php/IGISP/article/view/35378

Bairral, M., & Carvalho, M. (Eds.). (2019). Dispositivos móveis no ensino de matemática: tablets & smartphones. Editora Livraria da Física.

Bairral, M. A., & Henrique, M. P. (Eds.). (2021). Smartphones com toques da Educação Matemática: mãos que pensam, inovam, ensinam, aprendem e pesquisam. CRV. https://doi.org/10.24824/978655578728.3

Bairral, M., Henrique, M. P., & Assis, A. (2021, en prensa). Moving parallel and transversal lines with touches on smartphones: a look through screenrecording. The Mathematics Enthusiast, 19.

Bairral, M. A., & Powell, A. (2015). Identificação e análise de objetos e relações em Virtual Math Teams. En A. Powell (Ed.), Métodos de pesquisa em Educação Matemática: usando escrita, vídeo e internet (pp. 127-150). Mercado de Letras.

Bairral, M. A., & Silva, E. R. de C. (2018). Trabalhando quadriláteros em smartphones: alunos de uma escola pública descobrindo e produzindo propriedades. Debates em Educação, 10(22), 164-190. https://doi.org/10.28998/2175-6600.2018v10n22p164-190

Bussi, M. G. B., & Mariotti, M. A. (2008). Semiotic mediation in the mathematics classroom: artifacts and signs after a Vygotskian perspective. En L. D. English, M. B. Bussi, G. A. Jones, R. A. Lesh, B. Sriraman, & D. Tirosh (Eds.), Handbook of International Research in Mathematics Education (second revised edition, pp. 746-783). Routledge / Taylor & Francis Group.

Calder, N., Larkin, K., & Sinclair, N. (Eds.). (2018). Using mobile technologies in the teaching and learning of Mathematics. Springer. https://doi.org/10.1007/978-3-319-90179-4

Chao, T., Murray, E., & Star, J. (2016). Helping mathematics teachers develop noticing skills: utilizing smartphone technology for one- on-one teacher/student interviews. Contemporary Issues in Technology and Teacher Education, 16(1), 22-37.

https://citejournal.org/wp-content/uploads/2016/05/v16i1math1.pdf

Cirillo, M., & Herbst, P. (2012). Moving toward more authentic proof practices in geometry. The Mathematics Educator, 21(2), 11-33. https://128.192.239.209/tme/article/view/1964/1869

Dalcín, M., & Molfino, V. (2012). Clasificación particional de cuadriláteros como fuente de demostraciones y construcciones en la formación inicial de profesores. Revista do Instituto GeoGebra de São Paulo, 1(1), LXXXI-XCVII. https://revistas.pucsp.br/index.php/IGISP/article/view/8841

Healy, L., & Hoyles, C. (2001). Software tools for geometrical problem solving: potentials and pitfalls. International Journal of Computers for Mathematical Learning, 6(3), 235-256. http://doi.org/10.1023/A:1013305627916

Henrique, M. P. (2021). Metáforas e toques em tela: potencializando aprendizagens discentes no estudo de retas paralelas e transversais [tese de doutorado não disponível online, Universidade Federal Rural do Rio de Janeiro].

Laborde, C. (2001). Integration of technology in the design of geometry tasks with cabri geometry. International Journal of Computers for Mathematical Learning, 6(3), 283-217. https://doi.org/10.1023/A:1013309728825

Lasa, A., & Wilhelmi, M. R. (2013). Use of GeoGebra in explorative, illustrative and demonstrative moments. Revista do Instituto GeoGebra de São Paulo, 2(1), 52-64. https://revistas.pucsp.br/index.php/IGISP/article/view/15160

Mariotti, M. A. (2000). Introduction to proof: the mediation of a dynamic software environment. Educational Studies in Mathematics, 44(1-3), 25-53. https://doi.org/10.1023/A:1012733122556

Mariotti, M. A. (2019). A geometria em sala de aula: reflexões sobre ensino e aprendizagem (S. de S. Melo, Trans.). Editora UFPE.

Marques, W. (2018). Multinumeramentos em smartphones de alunos do ensino médio sob telas da neurociência [tese de doutorado não disponível online, Universidade Federal Rural do Rio de Janeiro].

Ng, O. (2016). Comparing calculus communication across static and dynamic environments using a multimodal approach. Digital Experiences in Mathematics Education, 2(2), 115-141. https://doi.org/10.1007/s40751-016-0014-8

Ng, O., & Sinclair, N. (2015). “Area without numbers”: using touchscreen dynamic geometry to reason about shape. Canadian Journal of Science, Mathematics and Technology Education, 15(1), 84-101. https://doi.org/10.1080/14926156.2014.993048

Park, D., Lee, J., & Kim, S. (2011). Investigating the affective quality of interactivity by motion feedback in mobile touchscreen user interfaces. International Journal of Human-Computer Studies, 69(12), 839-853. https://doi.org/10.1016/j.ijhcs.2011.06.006

Silva, B. C. C. de (2017). Justificativas e argumentações no aprendizado de quadriláteros: uma intervenção com papel, lápis e dispositivos móveis [dissertação de mestrado, Universidade Federal Rural do Rio de Janeiro]. Biblioteca Digital de Teses e Dissertações da UFRRJ. https://tede.ufrrj.br/jspui/handle/jspui/4409

Silva, B. C. C. da, & Bairral, M. (2019). Justificativas e argumentações no aprendizado de quadriláteros com o FreeGeo. En M. Bairral, & M. Carvalho (Eds.), Dispositivos móveis no ensino de matemática: tablets e smartphones (pp. 159-178). Editora Livraria da Física.

Sinclair, N., & Freitas, E. de (2014). The haptic nature of gesture: rethinking gesture with new multitouch digital technologies. Gesture, 14(3), 351-374. https://doi.org/10.1075/gest.14.3.04sin

Sinclair, N., & Robutti, O. (2013). Technology and the role of proof: the case of dynamic geometry. En M. A. K. Clements, A. J. Bishop, C. Keitel, J. Kilpatrick, & F. K. S. Leung (Eds.), Third International Handbook of Mathematics Education (pp. 571-596). Springer. https://doi.org/10.1007/978-1-4614-4684-2_19

Sinclair, N., & Yurita, V. (2008). To be or to become: how dynamic geometry changes discourse. Research in Mathematics Education, 10(2), 135-150. https://doi.org/10.1080/14794800802233670

Skliar, C. (2014). Desobedecer a linguagem: educar. Autêntica.

Villiers, M. de (1994). The role and function of a hierarchical classification of quadrilaterals. For The learning of Mathematics, (14), 11-18.

https://flm-journal.org/Articles/58360C6934555B2AC78983AE5FE21.pdf

Villiers, M. D. de (2001). Papel e funções da demonstração no trabalho com o Sketchpad. Educação e Matemática, (62), 33-36.

Published

2021-12-01

How to Cite

Bairral, M. (2021). Interactions, touches on screen and learning of quadrilaterals . Revista Venezolana De Investigación En Educación Matemática, 1(2), e202107. https://doi.org/10.54541/reviem.v1i2.9